

#Will there be forza motorsport 8 how to
So we have to always push ourselves really very hard.” Greenawalt sees plenty of changes coming for both the games industry and the car industry and reckons Forza is “right in the sweet spot of where these two things meet.” “The car industry is looking at a new generation of car buyers and are really worried about how to get them excited about cars,” he says. Our ambitions always have to be really high, pushing the boundaries for Microsoft and Xbox and for the racing space in general. We’re always looking to attract rock stars into this space, and we’re not going to attract rock stars with small ambition. There’s always going to be pressure because the team holds itself to a very high standard. It’s gonna be a long game but it means we’re not looking at the date so much as much as we’re looking at the delight – how much we can excite our players?”Ī new drift system, an open airfield for car meets, and this car are just some of the additions to FM7 since launch.ĭespite having no release date for the follow-up to Forza Motorsport 7 (“We don’t have one,” Greenawalt admitted), the team is still feeling the pressure. How are we building rapid, quick prototypes? How are we bringing players in? Getting feedback on our ideas and building this with the community. “Now at this point, working on concept for what we’re doing next, the team is just in that headspace. It’s another thing to act that way for a year and really let it seep into your culture and how you do development. It’s now about the player, and then act that way. It’s no longer about any of that anymore. “So by taking a step back and not only working on our culture of innovation internally but also on how we innovate – how we put the player in the centre of everything we do – it allowed the team to work through, ‘Well, is this about cadence?’ No. But if your culture is in a bad spot it’s going to be almost impossible to make really great experiences, and it’s certainly going to be hard to innovate. “I’ve been making games a while my experience is that ideas flow from great culture. “That was a completely different way of operating as a team, and we wanted to take enough time that it would seep into our culture,” says Greenawalt. The recent Ind圜ar content even includes a pace car.Īccording to Greenawalt the Turn 10 crew was enthused by the prospect of supporting Forza Motorsport 7 for longer than usual and having more time to build what came next, taking the year to work on tools for the team and learn new processes.

But all this is being done with micro communities that exist in our ecosystem, as well as new gaming communities we’re hoping to bring into our tribe.” And we even have some more updates going in there, so there’s still some updates going in on Forza Race Regulations.

#Will there be forza motorsport 8 update
There was an Ind圜ar update recently, we’ve done tons of new modes including the Forza Race Regulations.

I mean, we’ve done so many updates for that game. And this is after supporting Forza Motorsport 7 for longer than we ever have before. And that’s very true we’re taking this fan-first, player-first approach where we’re bringing players in in different capacities to have them help us ideate on what we build next, and prototype new ideas and new thoughts.” “So, as of right now, Motorsport itself is actually in concept it’s just something we’re currently building. ““I announced on a stream a few months back that we were shifting the weight of our studio – we were changing our focus – away from Forza Motorsport 7 and towards our next project, but that we were doing it all very, very differently. And the way we’re going to do that is by building communities of gamers and people who love cars and bring people together in new ways. “We say around here in the hall – in fact, I just got done doing a team meeting where I was talking to the team about this – that our ultimate goal is to shape the future of automotive entertainment. “In the last five years in particular it’s become almost acutely clear to me that we’ve really transitioned from a time where we were all about just making products, to a time where we’re trying to build community,” Greenawalt tells IGN. Of course, the news may still come as a surprise to some folks accustomed to the bi-yearly cadence of the Forza Motorsport series. Forza fans who have been tuning in to the team’s regular “Forza Monthly” streams have likely already surmised that this would be the case (during a stream in July 2018 Turn 10 creative director Chris Esaki stressed that, at that time, the entire team was still working on updates for Forza Motorsport 7, and in a more recent stream in March this year Forza franchise creative director Dan Greenawalt confirmed the team had only just begun shifting to a new project).
